Followers (basics)
Followers are your Garrison army. They are recruited via various way: quests, achievements, randomly found in the world, via the inn….
Followers are used for Missions or to work in a building. All followers can run missions, but only those whom have the appropriate profession can be place to work in the matching building. You may have a maximum of 20 active followers at any time (25 with lvl 3 barracks), if you have more you will need to deactivate the excess. A deactivated follower can be activated again for a fee of 250gold, one follower per day.
Each follower has abilities or traits, and each follower starts at a different level. Followers can level up to 100 and even equip better gear to increase their ilvl. Followers can only level up by running missions.
Followers also have a different quality (similar to battle pets and items). Better quality allows a follower to have more abilities. These range as follows: uncommon (green) starts with 1-2 abilities, rare (blue) can have 3-4, epic (purple) can have 5-7. Bellow you can find the post that covers all possible abilities and traits.
Since there are so many followers in game atm (around 500) you may find the full list here.
A more detailed guide was posted by wowhead that goes deep into followers, it can be found here.
Followers are not account bound and have to be acquired on each of your characters.
Traits and Abilities
Traits and Abilities are divided into 10 groups:
Environment Preference which increase success chance when fighting in a specific area. Full list here.
Racial Preference which increase success chance when fighting a specific race. Full list here.
Experience Gain. Increases the exp gained by all followers sent on that mission. Full list here.
GR Gain. Increases the GR reward gained from the mission. Full list here.
Mission Duration. Reduces the duration of the mission by a %. Full list here.
Success Chance. Increases success chance of the mission based on it’s duration or number of followers. Full list here.
Party Composition. Increases the success chance of the mission if a member of a specific race is assigned to the mission as well. Full list here.
Treasure. Increases the chance for a treasure as reward. Full list here.
Counters. Your trait counters the opponents ability. Increases success chance on missions in which this is the case. Full list here.
Professions. Allows the follower to be assigned to work in the matching building. Full list here..
Followers are your Garrison army. They are recruited via various way: quests, achievements, randomly found in the world, via the inn….
Followers are used for Missions or to work in a building. All followers can run missions, but only those whom have the appropriate profession can be place to work in the matching building. You may have a maximum of 20 active followers at any time (25 with lvl 3 barracks), if you have more you will need to deactivate the excess. A deactivated follower can be activated again for a fee of 250gold, one follower per day.
Each follower has abilities or traits, and each follower starts at a different level. Followers can level up to 100 and even equip better gear to increase their ilvl. Followers can only level up by running missions.
Followers also have a different quality (similar to battle pets and items). Better quality allows a follower to have more abilities. These range as follows: uncommon (green) starts with 1-2 abilities, rare (blue) can have 3-4, epic (purple) can have 5-7. Bellow you can find the post that covers all possible abilities and traits.
Since there are so many followers in game atm (around 500) you may find the full list here.
A more detailed guide was posted by wowhead that goes deep into followers, it can be found here.
Followers are not account bound and have to be acquired on each of your characters.
Traits and Abilities
Traits and Abilities are divided into 10 groups:
Environment Preference which increase success chance when fighting in a specific area. Full list here.
Racial Preference which increase success chance when fighting a specific race. Full list here.
Experience Gain. Increases the exp gained by all followers sent on that mission. Full list here.
GR Gain. Increases the GR reward gained from the mission. Full list here.
Mission Duration. Reduces the duration of the mission by a %. Full list here.
Success Chance. Increases success chance of the mission based on it’s duration or number of followers. Full list here.
Party Composition. Increases the success chance of the mission if a member of a specific race is assigned to the mission as well. Full list here.
Treasure. Increases the chance for a treasure as reward. Full list here.
Counters. Your trait counters the opponents ability. Increases success chance on missions in which this is the case. Full list here.
Professions. Allows the follower to be assigned to work in the matching building. Full list here..